Darkest dungeon 4 man at arms vs hag1/31/2024 ![]() ![]() Well, I have no idea what I was actually doing during most of that half hour because as we arrived, I immediately realised I had no torches with me and I hadn't even upgraded the skills on these characters I hadn't used in a while. Just today I spent half an hour setting up a killer team to hit a warrens dungeon. I guess not having any Jesters on the go ends up costing me at the brasshouse. I'm obviously using poor judgement there somewhere but high level casualties have been very few. I'm approaching week 100 right about now but my assets have always remained within the 3 - 35k margin. That's why I'm being curious about particular classes and quirk builds. I didn't lock anything for like 100 weeks, since nothing good popped up.īut now I'm sitting at almost 900k gold and for sure can afford locking anything. ![]() Well, it depends on which moment you're currently at. ![]() So locking swings and stuff is not worthy. Lock Slugger when it appears for +10% more dmg? Maybe.Īccuracy is not an issue. I'm doing some Crush hits when possible after Guarding.Īnd since those already crit often, I thought about increasing critical chance even further.īut also I'm curious what else is worth locking on MAA, in theory, if not PS?. It helps so much later.īut no, in this case I don't mean price of locking. I always lock HS on any character possible as it just appears. Game made sure that was the first one in line to get replaced. I was asking myself if +10 Prot was worth locking in for that price on a Leper. Originally posted by dnrob7:As in? Assuming gold is not an issue and you are trying to find the absolute best for the list? ![]()
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